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Dexy 1.1.0

The Economy

Released 1 November 2026, the newest release. In chat: /changelog 1.1.0d!changelog 1.1.0.

A whole economy that follows you to every server: coins, a shop, gathering, crafting, a real farm, trading, server currencies and leaderboards. Plus limits for single commands, /info user and /info avatar, and your own pages on the website.

💰 Economy: a wallet and bank, daily and weekly rewards, work, and coins for chatting
🎣 Gathering and crafting: fish, hunt, mine and open treasure with tools that wear out
🌾 Real farming: weather, seasons, soil, land to buy, sickles and farm supplies
🛍️ Shop and cards: backgrounds, badges and titles, and the Dexy card
🤝 Trading: gifts and trades between members, selling goods, collections
🏦 Server economies: a currency of your server's own, with its own shop
🎲 Chance games: coinflip, guess and slots, off until a server allows them
🏆 Leaderboards: global, your server's and its currency's, as pictures
🧰 Commands and info: per-command limits, /info user, /info avatar
🌐 Website: inventory, farm, leaderboards and the shop, on your own pages

A whole economy that follows you to every server: coins, a shop, gathering, crafting, a real farm, trading, server currencies and leaderboards. Plus limits for single commands, d!info user and d!info avatar, and your own pages on the website.

💰 Economy: a wallet and bank, daily and weekly rewards, work, and coins for chatting
🎣 Gathering and crafting: fish, hunt, mine and open treasure with tools that wear out
🌾 Real farming: weather, seasons, soil, land to buy, sickles and farm supplies
🛍️ Shop and cards: backgrounds, badges and titles, and the Dexy card
🤝 Trading: gifts and trades between members, selling goods, collections
🏦 Server economies: a currency of your server's own, with its own shop
🎲 Chance games: coinflip, guess and slots, off until a server allows them
🏆 Leaderboards: global, your server's and its currency's, as pictures
🧰 Commands and info: per-command limits, d!info user, d!info avatar
🌐 Website: inventory, farm, leaderboards and the shop, on your own pages

Economy

A new module, on by default. Every member gets a Dexy profile that follows them to every server.

  • Coins in a wallet and a bank: /eco balance draws your Dexy card with both
  • Rewards: /eco daily and /eco weekly, an hourly shift of /eco work, and coins for chatting and time in voice (each server chooses whether chatting pays: /eco settings)
  • Profile cards: /eco profile on a Classic background, with an About me and your colours, and /eco profile activity with your activity graph
  • Season quests and achievements: /season quests for coins along the way
  • Everyone starts at zero. A member's data deletion (/privacy delete) removes their economy too

A new module, on by default. Every member gets a Dexy profile that follows them to every server.

  • Coins in a wallet and a bank: d!eco balance draws your Dexy card with both
  • Rewards: d!eco daily and d!eco weekly, an hourly shift of d!eco work, and coins for chatting and time in voice (each server chooses whether chatting pays: d!eco settings)
  • Profile cards: d!eco profile on a Classic background, with an About me and your colours, and d!eco activity with your activity graph
  • Season quests and achievements: d!season quests for coins along the way
  • Everyone starts at zero. A member's data deletion (d!privacy delete) removes their economy too

Gathering and crafting

  • Gather with tools that wear out: /gather fish, /gather hunt, /gather mine, and a treasure chest every 4 hours (/gather treasure). Basic, sturdy and fine tools, each with its own look
  • Craft fine tools, plots, tonics and jewellery from what you gather: /eco craft (/eco recipes lists them)
  • Drops while you chat: finds, seeds for the farm and Fertiliser
  • Every item has a real picture now, in chat, the shop and on the website
  • Gather with tools that wear out: d!gather fish, d!gather hunt, d!gather mine, and a treasure chest every 4 hours (d!gather treasure). Basic, sturdy and fine tools, each with its own look
  • Craft fine tools, plots, tonics and jewellery from what you gather: d!eco craft (d!eco recipes lists them)
  • Drops while you chat: finds, seeds for the farm and Fertiliser
  • Every item has a real picture now, in chat, the shop and on the website

Real farming

The farm works like real farming. /gather farm draws your land.

  • Weather every day for every farm (sunny, mild, rain, heatwave or storm), shown a day ahead: rain waters new plantings, a heatwave wilts unwatered crops, a storm can damage them
  • Seasons: crops in season grow 20 % faster, out of season 25 % slower
  • Harvests vary: poor, normal, good, bumper or golden, with pests now and then, and rot if a ripe crop waits too long
  • Soil health: the same crop again tires a plot, a different one gives some back
  • Land: everyone starts with 1 plot and buys the rest, up to 12 (/gather land buy), each dearer than the last
  • Sickles harvest, one use a plot. Your first is free; Sturdy and Fine bring 5 and 10 % more
  • Farm supplies in the shop's Farm aisle: Fertiliser, Compost, the Scarecrow, a Watering can and a Cold frame, drawn on your land when you have them
  • /gather plot opens one plot big: its plants stage by stage and everything about its crop

The farm works like real farming. d!gather farm draws your land.

  • Weather every day for every farm (sunny, mild, rain, heatwave or storm), shown a day ahead: rain waters new plantings, a heatwave wilts unwatered crops, a storm can damage them
  • Seasons: crops in season grow 20 % faster, out of season 25 % slower
  • Harvests vary: poor, normal, good, bumper or golden, with pests now and then, and rot if a ripe crop waits too long
  • Soil health: the same crop again tires a plot, a different one gives some back
  • Land: everyone starts with 1 plot and buys the rest, up to 12 (d!gather land buy), each dearer than the last
  • Sickles harvest, one use a plot. Your first is free; Sturdy and Fine bring 5 and 10 % more
  • Farm supplies in the shop's Farm aisle: Fertiliser, Compost, the Scarecrow, a Watering can and a Cold frame, drawn on your land when you have them
  • d!gather plot opens one plot big: its plants stage by stage and everything about its crop

Shop and cards

  • /eco shop: profile backgrounds (the Classic collection), activity graph backgrounds, accent colours, badges, titles, wallet cards for the Dexy card and leaderboard backgrounds
  • Tools, seeds and utility items too: shields for your daily streak, coin boosts, a bodyguard, mending kits and more. /eco inventory lists what you have
  • Cosmetics sell back for 40 % of their price
  • d!eco shop: profile backgrounds (the Classic collection), activity graph backgrounds, accent colours, badges, titles, wallet cards for the Dexy card and leaderboard backgrounds
  • Tools, seeds and utility items too: shields for your daily streak, coin boosts, a bodyguard, mending kits and more. d!eco inventory lists what you have
  • Cosmetics sell back for 40 % of their price

Trading and collections

  • Gifts and trades between members: /eco give and /eco trade
  • Sell goods to the shop, as many at once as you like: /eco sell silver perch 5 (or half, all). Prices change through the day
  • Collections: sets of finds that sell for more once complete (/eco collection)
  • Gifts and trades between members: d!eco give and d!eco trade
  • Sell goods to the shop, as many at once as you like: d!eco sell silver perch 5 (or half, all). Prices change through the day
  • Collections: sets of finds that sell for more once complete (d!eco collection)

Server economies

A server can run a currency of its own, beside Dexy coins (which stay global and never convert).

  • Admins turn it on and set it up with /eco-server: its name and symbol, what earns it
  • Members earn points for chat and voice, claim a server daily and send points with a tax: /points
  • A shop of roles (bought or rented), items, accolades and titles
  • Goals a live counter can show ({ecogoal:1}), and a treasury

A server can run a currency of its own, beside Dexy coins (which stay global and never convert).

  • Admins turn it on and set it up with d!eco server: its name and symbol, what earns it
  • Members earn points for chat and voice, claim a server daily and send points with a tax: d!pts
  • A shop of roles (bought or rented), items, accolades and titles
  • Goals a live counter can show ({ecogoal:1}), and a treasury

Chance games

Three games against the house, off until a server allows them (/eco settings):

  • /coinflip, /guess and /slots
  • The odds are in every reply, and stakes and daily losses are capped

Three games against the house, off until a server allows them (d!eco settings):

  • d!coinflip, d!guess and d!slots
  • The odds are in every reply, and stakes and daily losses are capped

Leaderboards

  • /eco rich: the top 10 by coins (wallet and bank) as one picture, everywhere or in your server, with your own rank and coins
  • /points top for a server's own currency
  • Leaderboard backgrounds, a new cosmetic: the art behind the top 10 you see
  • Boards update every 5 minutes and open fast. /lbhide keeps you off them, at once
  • d!eco rich: the top 10 by coins (wallet and bank) as one picture, everywhere or in your server, with your own rank and coins
  • d!pts top for a server's own currency
  • Leaderboard backgrounds, a new cosmetic: the art behind the top 10 you see
  • Boards update every 5 minutes and open fast. d!lbhide keeps you off them, at once

Commands and info

  • Limits for single commands: turn one off, or keep it to some roles or channels, while its module stays on: /settings command, or the dashboard's Manage ▸ Commands
  • /info user (or whois): account age, join date and position, roles, staff permissions and a timeout. Moderators get every moderation action for that member from it
  • /info avatar (or av): someone's avatar large, their server avatar when they have one
  • /info (or serverinfo): who's online, channels, roles and the owner
  • Ages read the way people say them: "1 year 8 months", not "1 year 36 weeks"
  • /changelog: what's new, version by version
  • Limits for single commands: turn one off, or keep it to some roles or channels, while its module stays on: d!settings command, or the dashboard's Manage ▸ Commands
  • d!info user (or whois): account age, join date and position, roles, staff permissions and a timeout. Moderators get every moderation action for that member from it
  • d!info avatar (or av): someone's avatar large, their server avatar when they have one
  • d!info (or serverinfo): who's online, channels, roles and the owner
  • Ages read the way people say them: "1 year 8 months", not "1 year 36 weeks"
  • d!changelog: what's new, version by version

Website

Your Dexy on the website, for every member:

  • Inventory: use items, put cosmetics on, sell goods with a quote first
  • Farm: your land as a meadow in the day's weather, every plot growing, land to buy
  • Leaderboards with your place on each, and the switch for lbhide
  • The shop: every item with its picture, by storefront, to browse without logging in
  • For admins, the dashboard's new Manage ▸ Commands page and Economy pages

Your Dexy on the website, for every member:

  • Inventory: use items, put cosmetics on, sell goods with a quote first
  • Farm: your land as a meadow in the day's weather, every plot growing, land to buy
  • Leaderboards with your place on each, and the switch for lbhide
  • The shop: every item with its picture, by storefront, to browse without logging in
  • For admins, the dashboard's new Manage ▸ Commands page and Economy pages